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Audio Technical Designer

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Audio Technical Designer (Gaming)

Audio Technical Designer
Redmond, WA

Job Details

Responsibilities

  • Work directly with Senior Audio Implementer to implement, test, and iterate on new audio features and technology
  • Work with a team of sound designers and programmers to implement features that serve the needs of the sound designers
  • Help deliver a quality audio experience by providing technical expertise and input
  • Help support the audio team with technical needs and audio implementation requests.

Requirements

  • At least 3 years’ professional experience in game audio
  • Experience with Wwise
    Game engine experience (Unreal, Unity, proprietary engine, etc.)
  • Self-motivated, quick learner, able to investigate issues and find answers independently
  • Collaborative team player who values contributing to others success

Pluses

  • Experience with scripting languages such as LUA, XML, or visual scripting tools
  • Experience with technical audio implementation and optimization
  • Experience improving game engine tools, workflows, and systems
  • Experience working on a first person shooter game
  • Experience shipping a AAA game title

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