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Software/Tools Engineer

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‍Gaming
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Software/Tools Engineer (Gaming)

Software/Tools Engineer
Redmond, WA

Job Details

Responsibilities

  • Drive development of new features and enhance existing code.
  • Coordinate with other teams at the studio to leverage their features.
  • Work with designers to plan new features and find ways to improve workflows internally and externally.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, and comprehensive features?

Qualifications & Skills

  • Professional software engineering experience in C++
  • Experience working with large and complex codebases
  • Strong communication skills, with both technical and non-technical team members

Pluses

  • Previous game development or tools experience
  • Shipped titles and experience supporting a released title
  • Experience developing in a multi-player environment
  • Solid 3D Math skills (linear algebra and trig.)
  • Familiarity using Lua as a scripting language  
  • Passion for creating amazing AAA game experiences

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