Gameplay Designer-Campaign

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Gameplay Designer-Campaign

Gameplay Designer-Campaign
Redmond, WA

Job Details


  • Build campaign moments from inception through production under the guidance of the Lead Gameplay Designer.
  • Script gameplay moments such as combat encounters, narrative events, and logic puzzles.
  • Write re-useable, readable script that can be handed off to any other designer.
  • Work closely with engineers to develop and maintain script functionality.
  • Play test and iterate on level content to ensure highest quality.
  • Highly motivated and contributes to a positive working environment.

Qualifications & Skills

  • 3+ years working as a designer on a first person/third person title
  • Proficient in using a text based scripting language (C#, LUA, UnityScript, etc.)
  • Deep understanding of gameplay and level design theories and practices
  • Ability to receive and understand gameplay criticisms and learn from failures
  • Proficient in using game editing software such as Unreal, Unity, Frostbite, etc.
  • Excellent writing and communication skills
  • A love for narrative based games and shooters in general

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