Graphics Software Engineer
- Prototype, maintain, extend, and implement graphics features.
- Work directly with content creators to deliver the exact tools/features they need.
- Improve code stability by keeping on top of bugs that arise.
- Improve code efficiency by detecting and addressing performance bottlenecks.
Qualifications & Skills
- 3+ years professional experience coding in C++
- 1+ years professional experience with a modern graphics API and shader language
- Strong graphics, mathematics, debugging, and communication skills
- Ability to handle assignments independently, with minimal direction/assistance
- Ability to write, profile, and optimize code to be highly efficient
Solid understanding of fundamental programming concepts
- Experience writing tools in C#
- Familiar with 3rd party content creation packages: Maya, Max, XSI, etc. ?